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 VOSS

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Join date : 2013-06-12

Character Sheet
Health Points:
100/100  (100/100)
Shield Points:
50/100  (50/100)
Armor Percentage:
0/100  (0/100)

PostSubject: VOSS   Sun 17 Apr - 4:33

VOSS


The Voss were a sentient, humanoid species native to the planet of the same name, in the Voss system of the Allied Tion sector of the Outer Rim Territories. Their capital city was Voss-Ka, a fortified settlement atop a mountain. Their totalitarian society was defended by commandos and ruled by Force-wielding mystics, who served as seers and healers and whom the other members of the species considered infallible.

Voss were humanoid sentients who displayed four different skin colors, including shades of red and blue, as well as four unique patterns of markings that covered the face, neck, and body. The compound eyes of a Voss were orange. Their voices had a slight mechanical tinge to it, making them sound somewhat like a droid or machine. Voss underwent a physical, developmental change during their marriage ceremonies and did not develop sexually prior to the performance of these rituals.

The Voss were great lovers of art, and their architecture featured a distinctive artistic style that had existed for thousands of years before contact with the Sith Empire and Galactic Republic. That aesthetic featured monochromatic patterns with heavy reliance on symbolism. Between the strong defenses and artistry of their home, as well as the guidance of their mystics, members of Voss society were generally pleased with the rule of the Voss Mystics, despite the totalitarian nature of their government.



RACE FEATURES

Typical Alignment: Any Neutral
Average Height: 1.8m
Skin Color: Red, blue, and two other shades
Distinctions: Four distinct patterns of skin markings
Eye Color: Orange, compound
Average Lifespan: 100 standard years



RACIAL TRAITS

Attribute Bonus: Wisdom +2
Skill Bonus: Perform +5
Saves Bonus: Will +5
Size Category: Medium
Forum Level up: 120xp

MYSTIC GIFT: Voss society was aided by members of their native Force tradition, the Voss Mystics, who received Force visions that were consistently accurate. As one of people who followed such traditions and ways, Voss individual can see through the Force into the near future. Even if this is not as powerful as Voss Mystics that can foresee great events of future, it is enough to give edge in combat. Voss can once per battle, use last 3 turns of combat as a vision of future, and restore them back to the turn point where they still did not happen. This way the Voss can know outcomes beforehand, and warn his squad to perform a different tactic.

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